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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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inlineoverridevirtual |
Override for CHAINED mode: skips collect_gpu_outputs().
Callers driving multi-pass image dispatch (e.g. ConnectedComponents merge loop) may flip an image slot to INPUT_OUTPUT for the cross-pass barrier in dispatch_batched, which leaves no OUTPUT-direction slot for collect_gpu_outputs' output_slot() lookup to find. Non-CHAINED modes are unaffected and fall through to the base implementation.
| input | Ignored for CHAINED mode (image already staged manually). |
| ctx | ExecutionContext; CHAINED mode requires pass_count and pc_updater. |
Reimplemented from MayaFlux::Yantra::GpuExecutionContext< std::vector< Kakshya::DataVariant >, std::vector< Kakshya::DataVariant > >.
Definition at line 262 of file TextureExecutionContext.hpp.
References input, and MayaFlux::Yantra::ExecutionContext::mode.