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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::Yantra::GpuDispatchCore::ensure_gpu_ready | ( | ) |
Ensure GPU resources are initialised.
Safe to call repeatedly.
Definition at line 30 of file GpuDispatchCore.cpp.
References declare_buffer_bindings(), dispatch_key(), MayaFlux::Yantra::GpuResourceManager::initialise(), MayaFlux::Yantra::GpuResourceManager::is_ready(), m_bindings, m_gpu_config, and m_resources.
Referenced by MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::dispatch_async(), dispatch_core_chained_indirect(), dispatch_core_dependency(), and MayaFlux::Yantra::GpuExecutionContext< InputType, OutputType >::execute().
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