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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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inlineoverrideprotectedvirtual |
Stashes the TextureContainer from datum.container for use in on_before_gpu_dispatch; returns empty channels (image shaders do not use the numeric channel path).
Reimplemented from MayaFlux::Yantra::GpuExecutionContext< std::vector< Kakshya::DataVariant >, std::vector< Kakshya::DataVariant > >.
Definition at line 391 of file TextureExecutionContext.hpp.
References input.