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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Add an OUTPUT binding, inferring the next available binding index.
| byte_size | Allocation size in bytes. |
| type | Element type hint for the shader (default: FLOAT32). |
Definition at line 207 of file ShaderExecutionContext.hpp.
References MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::m_bindings, MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::next_binding_index(), MayaFlux::Portal::Graphics::GpuBufferBinding::OUTPUT, and MayaFlux::Yantra::GpuDispatchCore::set_output_size().
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