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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Returns one past the highest binding index currently registered.
Used by the no-index fluent overloads to append sequentially after any existing bindings, including those set by explicit-index calls.
Definition at line 410 of file ShaderExecutionContext.hpp.
References b, and MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::m_bindings.
Referenced by MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::in_out(), MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::in_out(), MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::input(), and MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::output().
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