|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
|
inline |
Declare a storage image binding (image2D).
Definition at line 443 of file ShaderSpec.hpp.
References MayaFlux::Kakshya::IMAGE_2D, m_bindings, m_next_binding, name, and MayaFlux::Kakshya::VEC4_F32.
Referenced by MayaFlux::Yantra::VisionGpuExecutor::config().
Here is the caller graph for this function: