|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Portal::Graphics::ShaderFoundry::wait_for_fence | ( | FenceID | fence_id | ) |
Wait for fence to be signaled.
| fence_id | Fence ID to wait on |
Definition at line 830 of file ShaderFoundry.cpp.
References get_device(), m_fences, MF_ERROR, MayaFlux::Journal::Portal, and MayaFlux::Journal::ShaderCompilation.
Here is the call graph for this function: