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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Portal::Graphics::RenderFlow::draw_mesh_tasks_indirect | ( | CommandBufferID | cmd_id, |
| const std::shared_ptr< Buffers::VKBuffer > & | buffer, | ||
| vk::DeviceSize | offset = 0, |
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| uint32_t | draw_count = 1, |
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| uint32_t | stride = sizeof(VkDrawMeshTasksIndirectCommandEXT) |
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| ) |
Draw mesh tasks indirect.
Definition at line 887 of file RenderFlow.cpp.
References MayaFlux::Portal::Graphics::ShaderFoundry::get_command_buffer(), and m_shader_foundry.
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