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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Portal::Graphics::RenderFlow::bind_descriptor_sets | ( | CommandBufferID | cmd_id, |
| RenderPipelineID | pipeline, | ||
| const std::vector< DescriptorSetID > & | descriptor_sets | ||
| ) |
Bind descriptor sets.
| cmd_id | Command buffer ID |
| pipeline | Pipeline ID |
| descriptor_sets | Descriptor set IDs |
Definition at line 770 of file RenderFlow.cpp.
References MayaFlux::Portal::Graphics::ShaderFoundry::get_command_buffer(), MayaFlux::Portal::Graphics::ShaderFoundry::get_descriptor_set(), m_pipelines, m_shader_foundry, MF_ERROR, MayaFlux::Journal::Portal, and MayaFlux::Journal::Rendering.
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