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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Portal::Graphics::RenderFlow::register_window_for_rendering | ( | const std::shared_ptr< Core::Window > & | window | ) |
Register a window for dynamic rendering.
| window | Target window for rendering |
The window must be registered with GraphicsSubsystem first (i.e., window->is_graphics_registered() must be true).
This associates the window with RenderFlow for tracking. No render pass attachment - dynamic rendering handles this per-frame.
Definition at line 821 of file RenderFlow.cpp.
References m_window_associations, MF_ERROR, MF_INFO, MF_WARN, MayaFlux::Journal::Portal, MayaFlux::Journal::Rendering, and MayaFlux::Portal::Graphics::RenderFlow::WindowRenderAssociation::window.
Referenced by MayaFlux::Buffers::RenderProcessor::initialize_pipeline().
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