MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ unregister_global()

void MayaFlux::Nodes::NodeGraphManager::unregister_global ( const std::shared_ptr< Node > &  node)
private

Unregisters a node globally.

Parameters
nodeNode to unregister

Removes the node from the global registry and cleans up any references.

Definition at line 380 of file NodeGraphManager.cpp.

381{
382 m_node_registry.erase(node);
383}
std::unordered_set< std::shared_ptr< Node > > m_node_registry
Registry of all nodes by their string identifiers.

References m_node_registry.

Referenced by unset_channel_mask().

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