MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ m_Node_registry

std::unordered_map<std::string, std::shared_ptr<Node> > MayaFlux::Nodes::NodeGraphManager::m_Node_registry
private

Registry of all nodes by their string identifiers.

This registry allows nodes to be looked up by their string identifiers for operations like connecting nodes by name.

Definition at line 406 of file NodeGraphManager.hpp.

Referenced by get_node(), is_node_registered(), register_global(), and unregister_global().