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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Apply ONE_TO_ONE parameter mapping.
Default implementation handles common graphics properties:
Reimplemented from MayaFlux::Nodes::Network::NetworkOperator.
Reimplemented in MayaFlux::Nodes::Network::PhysicsOperator.
Definition at line 8 of file GraphicsOperator.cpp.
References get_data_at(), get_point_count(), MayaFlux::normalized(), and MayaFlux::Nodes::PointVertex::size.
Referenced by MayaFlux::Nodes::Network::PhysicsOperator::apply_one_to_one().
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