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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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inlinevirtual |
Apply ONE_TO_ONE parameter mapping (per-point control)
| param | Parameter name (e.g., "force_x", "color", "mass") |
| source | Source network providing per-point values |
Default implementation does nothing. Operators that support per-point control override this method.
Reimplemented in MayaFlux::Nodes::Network::GraphicsOperator, and MayaFlux::Nodes::Network::PhysicsOperator.
Definition at line 48 of file NetworkOperator.hpp.