MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ should_force_uniform_color()

bool MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::should_force_uniform_color ( ) const
inline

Check if uniform color is forced.

Definition at line 194 of file TopologyGeneratorNode.hpp.

194{ return m_force_uniform_color; }
bool m_force_uniform_color
If true, all vertices use m_line_color instead of per-vertex color.