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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::set_arc_length_reparameterization | ( | bool | enable | ) |
Enable or disable arc-length reparameterization for interpolation.
| enable | If true, applies arc-length reparameterization for constant-speed traversal |
This can help maintain consistent visual speed along curves, especially for non-uniform point distributions.
Definition at line 245 of file TopologyGeneratorNode.cpp.
References m_use_arc_length_reparameterization, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.