MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ set_samples_per_segment()

void MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::set_samples_per_segment ( size_t  samples)

Set number of samples per segment for interpolation.

Parameters
samplesNumber of samples to generate per connection segment

Higher values produce smoother curves but increase vertex count.

Definition at line 352 of file TopologyGeneratorNode.cpp.

353{
354 if (samples >= 2) {
355 m_samples_per_segment = samples;
356 m_geometry_dirty = true;
357 m_vertex_data_dirty = true;
358 }
359}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
size_t m_samples_per_segment
Controls smoothness vs performance.

References m_geometry_dirty, m_samples_per_segment, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.