|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
|
overridevirtual |
Updates the context object with the current node state.
| value | The current sample value |
Implements MayaFlux::Nodes::Node.
Definition at line 97 of file TextureNode.cpp.
References MayaFlux::Nodes::GpuSync::TextureContext::height, m_context, MayaFlux::Nodes::GpuVectorData::m_gpu_data, m_height, m_pixel_buffer, m_width, MayaFlux::Nodes::NodeContext::value, and MayaFlux::Nodes::GpuSync::TextureContext::width.