MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ m_context

TextureContext MayaFlux::Nodes::GpuSync::TextureNode::m_context { 0.0, 0, 0, {} }
protected

Definition at line 169 of file TextureNode.hpp.

169{ 0.0, 0, 0, {} };

Referenced by get_last_context(), and update_context().