MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ clear_gpu_update_flag()

void MayaFlux::Nodes::GpuSync::TextureNode::clear_gpu_update_flag ( )
inlineoverridevirtual

Clear the dirty flag after GPU upload completes.

Called by Kakshya's TextureBindingProcessor after it stages the pixel data into a GPU transfer buffer and submits the command.

Implements MayaFlux::Nodes::GpuSync::GpuSync.

Definition at line 81 of file TextureNode.hpp.

82 {
83 m_pixel_data_dirty = false;
84 }
bool m_pixel_data_dirty
Flag: pixel data changed since last GPU upload.