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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| MayaFlux::Nodes::GpuSync::ProceduralTextureNode::ProceduralTextureNode | ( | uint32_t | width, |
| uint32_t | height | ||
| ) |
Create procedural texture with default (black) generator.
| width | Texture width |
| height | Texture height |
Definition at line 11 of file ProceduralTextureNode.cpp.