MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ default_generator

const auto MayaFlux::Nodes::GpuSync::default_generator
Initial value:
= [](uint32_t, uint32_t, uint32_t, uint32_t) {
return glm::vec4(0.0F, 0.0F, 0.0F, 1.0F);
}

Definition at line 7 of file ProceduralTextureNode.cpp.

7 {
8 return glm::vec4(0.0F, 0.0F, 0.0F, 1.0F);
9};

Referenced by MayaFlux::Nodes::GpuSync::ProceduralTextureNode::ProceduralTextureNode().