MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ add_points()

void MayaFlux::Nodes::GpuSync::PointCollectionNode::add_points ( const std::vector< PointVertex > &  points)

Add multiple points.

Parameters
positionsVector of positions

Definition at line 68 of file PointCollectionNode.cpp.

69{
70 m_points.insert(m_points.end(), points.begin(), points.end());
73}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
bool m_needs_layout_update
Flag indicating if layout needs update.

References MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_needs_layout_update, m_points, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.