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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| HookId MayaFlux::Nodes::GpuSync::GpuComputeNode::on_complete | ( | const TypedHook< GpuComputeContext > & | callback | ) |
Register a callback fired once per completed dispatch.
| callback | Receives a GpuComputeContext carrying the GpuChannelResult. |
Definition at line 64 of file GpuComputeNode.cpp.
References MayaFlux::Nodes::adapt_hook(), MayaFlux::Nodes::HookList::add_unique(), callback, and m_complete_callbacks.
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