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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Save current geometry state.
Saves vertex buffer, count, stride, and layout. Subclasses can override to save additional state.
Implements MayaFlux::Nodes::Node.
Definition at line 177 of file GeometryWriterNode.cpp.
References m_saved_state, m_vertex_buffer, m_vertex_count, m_vertex_layout, m_vertex_stride, MF_DEBUG, MayaFlux::Journal::NodeProcessing, MayaFlux::Journal::Nodes, MayaFlux::Nodes::GpuSync::GeometryWriterNode::GeometryState::vertex_buffer, MayaFlux::Nodes::GpuSync::GeometryWriterNode::GeometryState::vertex_count, MayaFlux::Nodes::GpuSync::GeometryWriterNode::GeometryState::vertex_layout, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::GeometryState::vertex_stride.