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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Bytes per vertex (stride for vertex buffer binding)
Definition at line 74 of file GeometryWriterNode.hpp.
Referenced by GeometryWriterNode(), get_vertex(), resize_vertex_buffer(), restore_state(), save_state(), set_vertex(), set_vertex_data(), set_vertex_stride(), and update_context().