MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ encode() [1/2]

bool MayaFlux::Nexus::StateEncoder::encode ( const Fabric &  fabric,
const std::string &  base_path 
)

Encode the given Fabric to {base_path}.exr and {base_path}.json.

Parameters
fabricSource of entity and Expanse state.
base_pathPath stem without extension.
Returns
True on success. On failure call last_error().

Definition at line 194 of file Encoder.cpp.

195{
196 return encode_fabric(fabric, base_path, {});
197}
bool encode_fabric(const Fabric &fabric, const std::string &base_path, const std::unordered_set< const Expanse * > &tapestry_owned)
Definition Encoder.cpp:199