MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ from_image() [1/2]

void MayaFlux::Kakshya::TextureContainer::from_image ( const std::shared_ptr< Core::VKImage > &  image,
const std::shared_ptr< Buffers::VKBuffer > &  staging,
uint32_t  layer = 0 
)

Download pixel data from a VKImage, reusing a caller-supplied persistent staging buffer.

Identical to from_image() but passes staging through to TextureLoom::download_data, eliminating the per-call Vulkan object allocation. Use Buffers::create_image_staging_buffer(byte_size()) to allocate the staging buffer once before the render loop.

Parameters
imageSource GPU texture. Must be initialised and match dimensions.
stagingHost-visible staging VKBuffer sized to at least byte_size().
layerArray layer index (default 0).

Definition at line 241 of file TextureContainer.cpp.

245{
246 if (!image || !image->is_initialized()) {
248 "TextureContainer::from_image(staging) called with uninitialised image");
249 return;
250 }
251
252 if (layer >= m_data.size()) {
254 "TextureContainer::from_image(staging) layer {} out of range ({})", layer, m_data.size());
255 return;
256 }
257
258 const size_t sz = byte_size();
259 const size_t element_count = static_cast<size_t>(m_width) * m_height * m_channels;
260
261 {
262 Memory::SeqlockWriteGuard g(m_slot_locks[layer]);
263 m_data[layer] = make_empty_storage(m_format, element_count);
264 auto [ptr, bytes] = variant_bytes_mutable(m_data[layer]);
265 if (!ptr || bytes != sz) {
267 "TextureContainer::from_image(staging) variant size mismatch ({} vs {})", bytes, sz);
268 return;
269 }
271 m_cpu_stale[layer].store(false, std::memory_order_release);
272 }
273
274 m_normalised_dirty[layer].store(true, std::memory_order_release);
276}
#define MF_ERROR(comp, ctx,...)
IO::ImageData image
Definition Decoder.cpp:47
const uint8_t * ptr
std::vector< std::atomic< bool > > m_normalised_dirty
std::vector< std::atomic< bool > > m_cpu_stale
Per layer: the GPU image in m_layer_image_cache holds the content, m_data does not.
void update_processing_state(ProcessingState state) override
Update the processing state of the container.
size_t byte_size() const
Total byte count of the pixel buffer.
void download_data(const std::shared_ptr< Core::VKImage > &image, void *data, size_t size, const std::shared_ptr< Buffers::VKBuffer > &staging, bool deferred=false, vk::ImageLayout restore_layout=vk::ImageLayout::eShaderReadOnlyOptimal, vk::PipelineStageFlags restore_stage=vk::PipelineStageFlagBits::eFragmentShader)
Download pixel data from a VKImage, reusing a caller-supplied persistent staging buffer.
@ ContainerProcessing
Container operations (Kakshya - file/stream/region processing)
@ Kakshya
Containers[Signalsource, Stream, File], Regions, DataProcessors.
@ READY
Container has data loaded and is ready for processing.
DataVariant make_empty_storage(ImageFormat format, size_t element_count)
Allocate a zeroed DataVariant of the alternative backing a format.
std::pair< uint8_t *, size_t > variant_bytes_mutable(DataVariant &v)
Get a mutable pointer to the raw bytes of a DataVariant and its size.

References byte_size(), MayaFlux::Journal::ContainerProcessing, MayaFlux::Portal::Graphics::TextureLoom::download_data(), image, MayaFlux::Portal::Graphics::TextureLoom::instance(), MayaFlux::Journal::Kakshya, m_channels, m_cpu_stale, m_data, m_format, m_height, m_normalised_dirty, m_slot_locks, m_width, MayaFlux::Kakshya::make_empty_storage(), MF_ERROR, ptr, MayaFlux::Kakshya::READY, update_processing_state(), and MayaFlux::Kakshya::variant_bytes_mutable().

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