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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Core::Engine::Init | ( | ) |
Initializes all system components and prepares for processing.
Orchestrates the initialization sequence for all core components:
This method must be called before Start().
Definition at line 72 of file Engine.cpp.
References Init(), m_graphics_config, and m_stream_info.
Referenced by Init(), Init(), and Start().
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