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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Core::Engine::Start | ( | ) |
Starts the coordinated processing of all subsystems.
Initiates the processing lifecycle by:
Init() must be called first to prepare all components.
Definition at line 118 of file Engine.cpp.
References Init(), m_is_initialized, and m_subsystem_manager.
Referenced by MayaFlux::Start().
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