679{
680 if (!
image || !data) {
682 "Invalid parameters for upload_image_data");
683 return;
684 }
685
686 auto staging = std::make_shared<Buffers::VKBuffer>(
687 size,
688 Buffers::VKBuffer::Usage::STAGING,
690
692
693 void* mapped = staging->get_mapped_ptr();
694 if (!mapped) {
696 "Failed to map staging buffer for image upload");
698 return;
699 }
700
701 std::memcpy(mapped, data, size);
702 staging->mark_dirty_range(0, size);
703
704 auto& resources = staging->get_buffer_resources();
705 vk::MappedMemoryRange
range { resources.memory, 0, VK_WHOLE_SIZE };
706
707 if (
auto result =
m_context.
get_device().flushMappedMemoryRanges(1, &range); result != vk::Result::eSuccess) {
709 "Failed to flush mapped memory range: {}", vk::to_string(result));
710 }
711
713 vk::ImageMemoryBarrier barrier {};
714 barrier.oldLayout =
image->get_current_layout();
715 barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
716 barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
717 barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
718 barrier.image =
image->get_image();
719 barrier.subresourceRange.aspectMask =
image->get_aspect_flags();
720 barrier.subresourceRange.baseMipLevel = 0;
721 barrier.subresourceRange.levelCount =
image->get_mip_levels();
722 barrier.subresourceRange.baseArrayLayer = 0;
723 barrier.subresourceRange.layerCount =
image->get_array_layers();
724 barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead;
725 barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
726
728 vk::PipelineStageFlagBits::eFragmentShader,
729 vk::PipelineStageFlagBits::eTransfer,
730 vk::DependencyFlags {},
731 0, nullptr, 0, nullptr, 1, &barrier);
732
733 vk::BufferImageCopy region {};
734 region.bufferOffset = 0;
735 region.bufferRowLength = 0;
736 region.bufferImageHeight = 0;
737 region.imageSubresource.aspectMask =
image->get_aspect_flags();
738 region.imageSubresource.mipLevel = 0;
739 region.imageSubresource.baseArrayLayer = 0;
740 region.imageSubresource.layerCount =
image->get_array_layers();
741 region.imageOffset = vk::Offset3D { 0, 0, 0 };
742 region.imageExtent = vk::Extent3D {
746 };
747
748 cmd.copyBufferToImage(
749 staging->get_buffer(),
751 vk::ImageLayout::eTransferDstOptimal,
752 1, ®ion);
753
754 barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
755 barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
756 barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
757 barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
758
760 vk::PipelineStageFlagBits::eTransfer,
761 vk::PipelineStageFlagBits::eFragmentShader,
762 vk::DependencyFlags {},
763 0, nullptr, 0, nullptr, 1, &barrier);
764 });
765
766 image->set_current_layout(vk::ImageLayout::eShaderReadOnlyOptimal);
767
769 "Uploaded {} bytes to image {}x{}",
770 size,
image->get_width(),
image->get_height());
771}
#define MF_ERROR(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
void execute_immediate_commands(const std::function< void(vk::CommandBuffer)> &recorder)
Execute immediate command recording for buffer operations.
void initialize_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Initialize a buffer for use with the graphics backend.
vk::Device get_device() const
Get logical device.
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.
@ IMAGE_COLOR
2D RGB/RGBA image
std::vector< double > range(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Value range (max - min) per window.