MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ upload_image_data() [1/2]

void MayaFlux::Core::BackendResourceManager::upload_image_data ( std::shared_ptr< VKImage image,
const void *  data,
size_t  size 
)

Upload data to an image (creates staging buffer internally)

Parameters
imageTarget VKImage
dataPixel data pointer
sizeData size in bytes

Definition at line 675 of file BackendResoureManager.cpp.

679{
680 if (!image || !data) {
682 "Invalid parameters for upload_image_data");
683 return;
684 }
685
686 auto staging = std::make_shared<Buffers::VKBuffer>(
687 size,
688 Buffers::VKBuffer::Usage::STAGING,
690
691 initialize_buffer(staging);
692
693 void* mapped = staging->get_mapped_ptr();
694 if (!mapped) {
696 "Failed to map staging buffer for image upload");
697 cleanup_buffer(staging);
698 return;
699 }
700
701 std::memcpy(mapped, data, size);
702 staging->mark_dirty_range(0, size);
703
704 auto& resources = staging->get_buffer_resources();
705 vk::MappedMemoryRange range { resources.memory, 0, VK_WHOLE_SIZE };
706
707 if (auto result = m_context.get_device().flushMappedMemoryRanges(1, &range); result != vk::Result::eSuccess) {
709 "Failed to flush mapped memory range: {}", vk::to_string(result));
710 }
711
712 execute_immediate_commands([&](vk::CommandBuffer cmd) {
713 vk::ImageMemoryBarrier barrier {};
714 barrier.oldLayout = image->get_current_layout();
715 barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
716 barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
717 barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
718 barrier.image = image->get_image();
719 barrier.subresourceRange.aspectMask = image->get_aspect_flags();
720 barrier.subresourceRange.baseMipLevel = 0;
721 barrier.subresourceRange.levelCount = image->get_mip_levels();
722 barrier.subresourceRange.baseArrayLayer = 0;
723 barrier.subresourceRange.layerCount = image->get_array_layers();
724 barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead;
725 barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
726
727 cmd.pipelineBarrier(
728 vk::PipelineStageFlagBits::eFragmentShader,
729 vk::PipelineStageFlagBits::eTransfer,
730 vk::DependencyFlags {},
731 0, nullptr, 0, nullptr, 1, &barrier);
732
733 vk::BufferImageCopy region {};
734 region.bufferOffset = 0;
735 region.bufferRowLength = 0;
736 region.bufferImageHeight = 0;
737 region.imageSubresource.aspectMask = image->get_aspect_flags();
738 region.imageSubresource.mipLevel = 0;
739 region.imageSubresource.baseArrayLayer = 0;
740 region.imageSubresource.layerCount = image->get_array_layers();
741 region.imageOffset = vk::Offset3D { 0, 0, 0 };
742 region.imageExtent = vk::Extent3D {
743 image->get_width(),
744 image->get_height(),
745 image->get_depth()
746 };
747
748 cmd.copyBufferToImage(
749 staging->get_buffer(),
750 image->get_image(),
751 vk::ImageLayout::eTransferDstOptimal,
752 1, &region);
753
754 barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
755 barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
756 barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
757 barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
758
759 cmd.pipelineBarrier(
760 vk::PipelineStageFlagBits::eTransfer,
761 vk::PipelineStageFlagBits::eFragmentShader,
762 vk::DependencyFlags {},
763 0, nullptr, 0, nullptr, 1, &barrier);
764 });
765
766 image->set_current_layout(vk::ImageLayout::eShaderReadOnlyOptimal);
767
769 "Uploaded {} bytes to image {}x{}",
770 size, image->get_width(), image->get_height());
771}
#define MF_ERROR(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
vk::CommandBuffer cmd
IO::ImageData image
Definition Decoder.cpp:64
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
void execute_immediate_commands(const std::function< void(vk::CommandBuffer)> &recorder)
Execute immediate command recording for buffer operations.
void initialize_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Initialize a buffer for use with the graphics backend.
vk::Device get_device() const
Get logical device.
Definition VKContext.hpp:49
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.
@ IMAGE_COLOR
2D RGB/RGBA image
std::vector< double > range(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Value range (max - min) per window.
Definition Analysis.cpp:452

References cleanup_buffer(), cmd, MayaFlux::Journal::Core, execute_immediate_commands(), MayaFlux::Core::VKContext::get_device(), MayaFlux::Journal::GraphicsBackend, image, MayaFlux::Kakshya::IMAGE_COLOR, initialize_buffer(), m_context, MF_DEBUG, and MF_ERROR.

Referenced by MayaFlux::Portal::Graphics::TextureLoom::upload_data(), and MayaFlux::Portal::Graphics::TextureLoom::upload_data().

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