MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ upload_image_data() [1/2]

void MayaFlux::Core::BackendResourceManager::upload_image_data ( std::shared_ptr< VKImage image,
const void *  data,
size_t  size 
)

Upload data to an image (creates staging buffer internally)

Parameters
imageTarget VKImage
dataPixel data pointer
sizeData size in bytes

Definition at line 628 of file BackendResoureManager.cpp.

632{
633 if (!image || !data) {
635 "Invalid parameters for upload_image_data");
636 return;
637 }
638
639 auto staging = std::make_shared<Buffers::VKBuffer>(
640 size,
643
644 initialize_buffer(staging);
645
646 void* mapped = staging->get_mapped_ptr();
647 if (!mapped) {
649 "Failed to map staging buffer for image upload");
650 cleanup_buffer(staging);
651 return;
652 }
653
654 std::memcpy(mapped, data, size);
655 staging->mark_dirty_range(0, size);
656
657 auto& resources = staging->get_buffer_resources();
658 vk::MappedMemoryRange range { resources.memory, 0, VK_WHOLE_SIZE };
659
660 if (auto result = m_context.get_device().flushMappedMemoryRanges(1, &range); result != vk::Result::eSuccess) {
662 "Failed to flush mapped memory range: {}", vk::to_string(result));
663 }
664
665 execute_immediate_commands([&](vk::CommandBuffer cmd) {
666 vk::ImageMemoryBarrier barrier {};
667 barrier.oldLayout = image->get_current_layout();
668 barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
669 barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
670 barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
671 barrier.image = image->get_image();
672 barrier.subresourceRange.aspectMask = image->get_aspect_flags();
673 barrier.subresourceRange.baseMipLevel = 0;
674 barrier.subresourceRange.levelCount = image->get_mip_levels();
675 barrier.subresourceRange.baseArrayLayer = 0;
676 barrier.subresourceRange.layerCount = image->get_array_layers();
677 barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead;
678 barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
679
680 cmd.pipelineBarrier(
681 vk::PipelineStageFlagBits::eFragmentShader,
682 vk::PipelineStageFlagBits::eTransfer,
683 vk::DependencyFlags {},
684 0, nullptr, 0, nullptr, 1, &barrier);
685
686 vk::BufferImageCopy region {};
687 region.bufferOffset = 0;
688 region.bufferRowLength = 0;
689 region.bufferImageHeight = 0;
690 region.imageSubresource.aspectMask = image->get_aspect_flags();
691 region.imageSubresource.mipLevel = 0;
692 region.imageSubresource.baseArrayLayer = 0;
693 region.imageSubresource.layerCount = image->get_array_layers();
694 region.imageOffset = vk::Offset3D { 0, 0, 0 };
695 region.imageExtent = vk::Extent3D {
696 image->get_width(),
697 image->get_height(),
698 image->get_depth()
699 };
700
701 cmd.copyBufferToImage(
702 staging->get_buffer(),
703 image->get_image(),
704 vk::ImageLayout::eTransferDstOptimal,
705 1, &region);
706
707 barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
708 barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
709 barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
710 barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
711
712 cmd.pipelineBarrier(
713 vk::PipelineStageFlagBits::eTransfer,
714 vk::PipelineStageFlagBits::eFragmentShader,
715 vk::DependencyFlags {},
716 0, nullptr, 0, nullptr, 1, &barrier);
717 });
718
719 image->set_current_layout(vk::ImageLayout::eShaderReadOnlyOptimal);
720
722 "Uploaded {} bytes to image {}x{}",
723 size, image->get_width(), image->get_height());
724}
#define MF_ERROR(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
vk::CommandBuffer cmd
IO::ImageData image
Definition Decoder.cpp:57
@ STAGING
Host-visible staging buffer (CPU-writable, eTransferSrc|Dst)
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
void execute_immediate_commands(const std::function< void(vk::CommandBuffer)> &recorder)
Execute immediate command recording for buffer operations.
void initialize_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Initialize a buffer for use with the graphics backend.
vk::Device get_device() const
Get logical device.
Definition VKContext.hpp:49
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.
@ IMAGE_COLOR
2D RGB/RGBA image
std::vector< double > range(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Value range (max - min) per window.
Definition Analysis.cpp:452

References cleanup_buffer(), cmd, MayaFlux::Journal::Core, execute_immediate_commands(), MayaFlux::Core::VKContext::get_device(), MayaFlux::Journal::GraphicsBackend, image, MayaFlux::Kakshya::IMAGE_COLOR, initialize_buffer(), m_context, MF_DEBUG, MF_ERROR, and MayaFlux::Buffers::VKBuffer::STAGING.

Referenced by MayaFlux::Portal::Graphics::TextureLoom::upload_data(), and MayaFlux::Portal::Graphics::TextureLoom::upload_data().

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