612{
613 if (!
image || !data) {
615 "Invalid parameters for upload_image_data");
616 return;
617 }
618
619 auto staging = std::make_shared<Buffers::VKBuffer>(
623
625
626 void* mapped = staging->get_mapped_ptr();
627 if (!mapped) {
629 "Failed to map staging buffer for image upload");
631 return;
632 }
633
634 std::memcpy(mapped, data,
size);
635 staging->mark_dirty_range(0,
size);
636
637 auto& resources = staging->get_buffer_resources();
638 vk::MappedMemoryRange
range { resources.memory, 0, VK_WHOLE_SIZE };
639
640 if (
auto result =
m_context.
get_device().flushMappedMemoryRanges(1, &range); result != vk::Result::eSuccess) {
642 "Failed to flush mapped memory range: {}", vk::to_string(result));
643 }
644
646 vk::ImageMemoryBarrier barrier {};
647 barrier.oldLayout =
image->get_current_layout();
648 barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
649 barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
650 barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
651 barrier.image =
image->get_image();
652 barrier.subresourceRange.aspectMask =
image->get_aspect_flags();
653 barrier.subresourceRange.baseMipLevel = 0;
654 barrier.subresourceRange.levelCount =
image->get_mip_levels();
655 barrier.subresourceRange.baseArrayLayer = 0;
656 barrier.subresourceRange.layerCount =
image->get_array_layers();
657 barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead;
658 barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
659
661 vk::PipelineStageFlagBits::eFragmentShader,
662 vk::PipelineStageFlagBits::eTransfer,
663 vk::DependencyFlags {},
664 0, nullptr, 0, nullptr, 1, &barrier);
665
666 vk::BufferImageCopy region {};
667 region.bufferOffset = 0;
668 region.bufferRowLength = 0;
669 region.bufferImageHeight = 0;
670 region.imageSubresource.aspectMask =
image->get_aspect_flags();
671 region.imageSubresource.mipLevel = 0;
672 region.imageSubresource.baseArrayLayer = 0;
673 region.imageSubresource.layerCount =
image->get_array_layers();
674 region.imageOffset = vk::Offset3D { 0, 0, 0 };
675 region.imageExtent = vk::Extent3D {
679 };
680
681 cmd.copyBufferToImage(
682 staging->get_buffer(),
684 vk::ImageLayout::eTransferDstOptimal,
685 1, ®ion);
686
687 barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
688 barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
689 barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
690 barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
691
693 vk::PipelineStageFlagBits::eTransfer,
694 vk::PipelineStageFlagBits::eFragmentShader,
695 vk::DependencyFlags {},
696 0, nullptr, 0, nullptr, 1, &barrier);
697 });
698
699 image->set_current_layout(vk::ImageLayout::eShaderReadOnlyOptimal);
700
702 "Uploaded {} bytes to image {}x{}",
704}
#define MF_ERROR(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
@ STAGING
Host-visible staging buffer (CPU-writable)
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
void execute_immediate_commands(const std::function< void(vk::CommandBuffer)> &recorder)
Execute immediate command recording for buffer operations.
void initialize_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Initialize a buffer for use with the graphics backend.
vk::Device get_device() const
Get logical device.
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.
@ IMAGE_COLOR
2D RGB/RGBA image
std::vector< double > range(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Value range (max - min) per window.