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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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inlinevirtual |
Setup processors with a processing token.
| token | ProcessingToken to assign. |
For VKBuffer this is a no-op as processors get the token. This is meant for derived classes that need to setup default processors
Reimplemented in MayaFlux::Buffers::TextureBindBuffer, MayaFlux::Buffers::GeometryBuffer, MayaFlux::Buffers::NetworkGeometryBuffer, and MayaFlux::Buffers::TextureBuffer.
Definition at line 239 of file VKBuffer.hpp.