|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
|
explicit |
Construct processor with shader path.
| shader_path | Path to compute shader (.comp or .spv) |
| workgroup_x | Workgroup size X (default 256) |
Definition at line 11 of file ShaderProcessor.cpp.
References MayaFlux::Buffers::ShaderProcessorConfig::dispatch, MayaFlux::Buffers::VKBufferProcessor::initialize_buffer_service(), MayaFlux::Buffers::VKBufferProcessor::initialize_compute_service(), m_config, and MayaFlux::Buffers::ShaderDispatchConfig::workgroup_x.
Here is the call graph for this function: