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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Buffers::ShaderDispatchConfig::workgroup_x = 256 |
Workgroup size X (should match shader)
Definition at line 12 of file ComputeProcessor.hpp.
Referenced by MayaFlux::Buffers::ComputeProcessor::calculate_dispatch_size(), MayaFlux::Buffers::ComputeProcessor::ComputeProcessor(), and MayaFlux::Buffers::ComputeProcessor::set_workgroup_size().