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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Buffers::ShaderDispatchConfig::workgroup_x = 256 |
Workgroup size X (should match shader)
Definition at line 31 of file ShaderProcessor.hpp.
Referenced by MayaFlux::Buffers::ShaderProcessor::calculate_dispatch_size(), MayaFlux::Buffers::ShaderProcessor::set_workgroup_size(), and MayaFlux::Buffers::ShaderProcessor::ShaderProcessor().