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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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protectedvirtual |
Calculate dispatch size from buffer.
| buffer | Buffer to process |
Override for custom dispatch calculation logic. Default implementation uses m_config.dispatch settings.
Definition at line 347 of file ShaderProcessor.cpp.
References MayaFlux::Buffers::ShaderDispatchConfig::custom_calculator, MayaFlux::Buffers::ShaderProcessorConfig::dispatch, MayaFlux::Buffers::ShaderDispatchConfig::group_count_x, MayaFlux::Buffers::ShaderDispatchConfig::group_count_y, MayaFlux::Buffers::ShaderDispatchConfig::group_count_z, m_config, MayaFlux::Buffers::ShaderDispatchConfig::mode, and MayaFlux::Buffers::ShaderDispatchConfig::workgroup_x.
Referenced by execute_dispatch().
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