326{
329 "Cannot allocate descriptor sets without pipeline");
330 return;
331 }
332
334
337
338 auto vt_layout = flow.get_view_transform_layout(
m_pipeline_id);
339 if (vt_layout) {
341
343 sizeof(Kinesis::ViewTransform),
347
348 foundry.update_descriptor_buffer(
350 0,
351 vk::DescriptorType::eUniformBuffer,
353 0,
354 sizeof(Kinesis::ViewTransform));
355
358 }
359
361
363 if (!tex_binding.texture
364 || !tex_binding.texture->is_initialized()
365 || !tex_binding.texture->get_image_view()) {
366 continue;
367 }
368
370 [binding](const auto& pair) {
371 return binding >= pair.second.binding
372 && binding < pair.second.binding + pair.second.count;
373 });
374
377 "No config for binding {}", binding);
378 continue;
379 }
380
381 const uint32_t set_index = config_it->second.set;
382
383 if (set_index == 0) {
386 "Engine descriptor set not allocated for set=0 texture binding {}", binding);
387 continue;
388 }
389 foundry.update_descriptor_image(
391 config_it->second.binding,
392 tex_binding.texture->get_image_view(),
393 tex_binding.sampler,
394 vk::ImageLayout::eShaderReadOnlyOptimal,
395 binding - config_it->second.binding);
396 continue;
397 }
398
400 if (!ds_index) {
402 "Descriptor set index {} out of range", binding);
403 continue;
404 }
405
406 foundry.update_descriptor_image(
408 config_it->second.binding,
409 tex_binding.texture->get_image_view(),
410 tex_binding.sampler,
411 vk::ImageLayout::eShaderReadOnlyOptimal,
412 binding - config_it->second.binding);
413 }
414
416 "Allocated {} descriptor sets and updated {} texture bindings",
418
421}
#define MF_ERROR(comp, ctx,...)
#define MF_RT_ERROR(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
Portal::Graphics::DescriptorSetID m_view_transform_descriptor_set_id
Portal::Graphics::RenderPipelineID m_pipeline_id
std::unordered_map< uint32_t, TextureBinding > m_texture_bindings
std::shared_ptr< VKBuffer > m_view_transform_ubo
std::optional< uint32_t > resolve_ds_index(uint32_t set) const
Resolve logical descriptor set index to actual index.
virtual void on_descriptors_created()
Called after descriptor sets are created.
virtual void update_descriptors(const std::shared_ptr< VKBuffer > &buffer)
virtual void on_before_descriptors_create()
Called before descriptor sets are created.
std::vector< Portal::Graphics::DescriptorSetID > m_descriptor_set_ids
void ensure_initialized(const std::shared_ptr< VKBuffer > &buffer)
@ UNIFORM
Uniform buffer (host-visible)
@ BufferProcessing
Buffer processing (Buffers::BufferManager, processing chains)
@ Buffers
Buffers, Managers, processors and processing chains.
@ UNKNOWN
Unknown or undefined modality.
constexpr RenderPipelineID INVALID_RENDER_PIPELINE
MAYAFLUX_API RenderFlow & get_render_flow()
Get the global render flow instance.
MAYAFLUX_API ShaderFoundry & get_shader_foundry()
Get the global shader compiler instance.
constexpr DescriptorSetID INVALID_DESCRIPTOR_SET
std::unordered_map< std::string, ShaderBinding > bindings