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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Implements MayaFlux::Buffers::ShaderProcessor.
Definition at line 211 of file RenderProcessor.cpp.
References MayaFlux::Buffers::ShaderConfig::bindings, MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, MayaFlux::Portal::Graphics::get_render_flow(), MayaFlux::Portal::Graphics::get_shader_foundry(), MayaFlux::Portal::Graphics::INVALID_RENDER_PIPELINE, MayaFlux::Buffers::ShaderProcessor::m_config, MayaFlux::Buffers::ShaderProcessor::m_descriptor_set_ids, m_pipeline_id, m_texture_bindings, MF_DEBUG, MF_ERROR, MF_RT_ERROR, MayaFlux::Buffers::ShaderProcessor::on_before_descriptors_create(), MayaFlux::Buffers::ShaderProcessor::on_descriptors_created(), and MayaFlux::Buffers::ShaderProcessor::update_descriptors().
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