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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Create GPU buffer for a descriptor binding.
Definition at line 672 of file DescriptorBindingsProcessor.cpp.
References buffer, MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, MayaFlux::Registry::BackendRegistry::get_service(), MayaFlux::Registry::BackendRegistry::instance(), size, MayaFlux::Portal::Graphics::UNIFORM, MayaFlux::Kakshya::UNKNOWN, and usage.
Referenced by bind_audio_buffer(), bind_host_vk_buffer(), bind_matrix_node(), bind_network(), bind_scalar_node(), bind_structured_node(), and bind_vector_node().
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