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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Create GPU buffer for a descriptor binding.
Definition at line 361 of file DescriptorBindingsProcessor.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, MayaFlux::Buffers::VKBuffer::COMPUTE, MayaFlux::Registry::BackendRegistry::get_service(), MayaFlux::Registry::BackendRegistry::instance(), MayaFlux::Buffers::VKBuffer::UNIFORM, and MayaFlux::Kakshya::UNKNOWN.
Referenced by bind_matrix_node(), bind_scalar_node(), bind_structured_node(), and bind_vector_node().
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