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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::DescriptorBindingsProcessor::unbind_node | ( | const std::string & | name | ) |
Remove a binding.
Definition at line 152 of file DescriptorBindingsProcessor.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, m_bindings, MF_DEBUG, and MayaFlux::Buffers::ShaderProcessor::unbind_buffer().
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