MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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ViewportPreset.cpp File Reference
+ Include dependency graph for ViewportPreset.cpp:

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Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 

Functions

void MayaFlux::bind_fly_preset (const std::shared_ptr< Core::Window > &window, const std::shared_ptr< Buffers::RenderProcessor > &processor, const ViewportPresetConfig &config={}, const Kinesis::FlyKeyMap &key_map={}, const std::string &name="default")
 Bind the fly navigation controller to a window and render processor.
 
void MayaFlux::bind_fly_preset (const std::shared_ptr< Core::Window > &window, const ViewportPresetConfig &config={}, const Kinesis::FlyKeyMap &key_map={}, const std::string &name="default")
 Bind the fly navigation controller to all RenderProcessors currently registered against a window.
 
void MayaFlux::bind_orbit_preset (const std::shared_ptr< Core::Window > &window, const Kinesis::OrbitConfig &config={}, const Kinesis::OrbitKeyMap &key_map={}, const std::string &name="default")
 Bind the orbit navigation controller to all RenderProcessors currently registered against a window.
 
void MayaFlux::bind_orbit_preset (const std::shared_ptr< Core::Window > &window, const std::shared_ptr< Buffers::RenderProcessor > &processor, const Kinesis::OrbitConfig &config={}, const Kinesis::OrbitKeyMap &key_map={}, const std::string &name="default")
 Bind the orbit navigation controller to a window and render processor.
 
void MayaFlux::bind_pan_zoom_preset (const std::shared_ptr< Core::Window > &window, const Kinesis::PanZoom2DConfig &config={}, const Kinesis::PanZoom2DKeyMap &key_map={}, const std::string &name="default")
 Bind the 2D pan/zoom controller to all RenderProcessors currently registered against a window.
 
void MayaFlux::bind_pan_zoom_preset (const std::shared_ptr< Core::Window > &window, const std::shared_ptr< Buffers::RenderProcessor > &processor, const Kinesis::PanZoom2DConfig &config={}, const Kinesis::PanZoom2DKeyMap &key_map={}, const std::string &name="default")
 Bind the 2D pan/zoom controller to a window and render processor.
 
void MayaFlux::bind_screenspace_preset (const std::shared_ptr< Core::Window > &window, const Kinesis::NavigationConfig &config={}, const Kinesis::ScreenspaceKeyMap &key_map={}, const std::string &name="default")
 Bind the screenspace navigation controller to all RenderProcessors currently registered against a window.
 
void MayaFlux::bind_screenspace_preset (const std::shared_ptr< Core::Window > &window, const std::shared_ptr< Buffers::RenderProcessor > &processor, const Kinesis::NavigationConfig &config={}, const Kinesis::ScreenspaceKeyMap &key_map={}, const std::string &name="default")
 Bind the screenspace navigation controller to a window and render processor.
 
void MayaFlux::bind_viewport_preset (const std::shared_ptr< Core::Window > &window, const std::shared_ptr< Buffers::RenderProcessor > &processor, ViewportPresetMode mode=ViewportPresetMode::Fly, const std::string &name="default")
 Bind a navigation preset to a window and render processor using default settings.
 
void MayaFlux::bind_viewport_preset (const std::shared_ptr< Core::Window > &window, ViewportPresetMode mode=ViewportPresetMode::Fly, const std::string &name="default")
 Bind a navigation preset to all RenderProcessors currently registered against a window using default settings.
 
void MayaFlux::unbind_viewport_preset (const std::shared_ptr< Core::Window > &window, const std::string &name="default")
 Cancel all event handlers registered by bind_viewport_preset() and restore the window input config to its state before bind was called.