MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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MayaFlux::Kinesis::OrbitKeyMap Struct Reference

Key assignments for the Orbit navigation preset. More...

#include <NavigationMappings.hpp>

+ Collaboration diagram for MayaFlux::Kinesis::OrbitKeyMap:

Public Attributes

std::optional< IO::Keysortho_flip { IO::Keys::KP9 }
 
std::optional< IO::Keysortho_front { IO::Keys::KP1 }
 
std::optional< IO::Keysortho_right { IO::Keys::KP3 }
 
std::optional< IO::Keysortho_top { IO::Keys::KP7 }
 
IO::Keys pan_modifier { IO::Keys::LShift }
 Held during MMB drag to pan instead of rotate.
 

Detailed Description

Key assignments for the Orbit navigation preset.

Orbit has no keyboard translate axes. The only configurable key is the pan modifier: when held during MMB drag, the focal point pans rather than the camera rotating. Ortho snap slots follow the same optional convention as FlyKeyMap.

Definition at line 38 of file NavigationMappings.hpp.


The documentation for this struct was generated from the following file: