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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Key assignments for the Orbit navigation preset. More...
#include <NavigationMappings.hpp>
Collaboration diagram for MayaFlux::Kinesis::OrbitKeyMap:Public Attributes | |
| std::optional< IO::Keys > | ortho_flip { IO::Keys::KP9 } |
| std::optional< IO::Keys > | ortho_front { IO::Keys::KP1 } |
| std::optional< IO::Keys > | ortho_right { IO::Keys::KP3 } |
| std::optional< IO::Keys > | ortho_top { IO::Keys::KP7 } |
| IO::Keys | pan_modifier { IO::Keys::LShift } |
| Held during MMB drag to pan instead of rotate. | |
Key assignments for the Orbit navigation preset.
Orbit has no keyboard translate axes. The only configurable key is the pan modifier: when held during MMB drag, the focal point pans rather than the camera rotating. Ortho snap slots follow the same optional convention as FlyKeyMap.
Definition at line 38 of file NavigationMappings.hpp.