MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Sine.cpp
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1#include "Sine.hpp"
3
5
6Sine::Sine(float frequency, double amplitude, float offset)
7 : m_offset(offset)
8 , m_frequency_modulator(nullptr)
9 , m_amplitude_modulator(nullptr)
10{
11 m_amplitude = amplitude;
12 m_frequency = frequency;
13 update_phase_increment(frequency);
14}
15
16Sine::Sine(const std::shared_ptr<Node>& frequency_modulator, float frequency, double amplitude, float offset)
17 : m_offset(offset)
18 , m_frequency_modulator(frequency_modulator)
19 , m_amplitude_modulator(nullptr)
20{
21 m_amplitude = amplitude;
22 m_frequency = frequency;
23 update_phase_increment(frequency);
24}
25
26Sine::Sine(float frequency, const std::shared_ptr<Node>& amplitude_modulator, double amplitude, float offset)
27 : m_offset(offset)
28 , m_frequency_modulator(nullptr)
29 , m_amplitude_modulator(amplitude_modulator)
30{
31 m_amplitude = amplitude;
32 m_frequency = frequency;
33 update_phase_increment(frequency);
34}
35
36Sine::Sine(const std::shared_ptr<Node>& frequency_modulator, const std::shared_ptr<Node>& amplitude_modulator, float frequency, double amplitude, float offset)
37 : m_offset(offset)
38 , m_frequency_modulator(frequency_modulator)
39 , m_amplitude_modulator(amplitude_modulator)
40{
41 m_amplitude = amplitude;
42 m_frequency = frequency;
43 update_phase_increment(frequency);
44}
45
46void Sine::set_frequency(float frequency)
47{
48 m_frequency = frequency;
49 update_phase_increment(frequency);
50}
51
52void Sine::update_phase_increment(double frequency)
53{
54 uint64_t s_rate = 48000U;
56 s_rate = Config::get_sample_rate();
57 }
58 m_phase_inc = (2 * M_PI * frequency) / (double)s_rate;
59}
60
61void Sine::set_frequency_modulator(const std::shared_ptr<Node>& modulator)
62{
63 m_frequency_modulator = modulator;
64}
65
66void Sine::set_amplitude_modulator(const std::shared_ptr<Node>& modulator)
67{
68 m_amplitude_modulator = modulator;
69}
70
77
78double Sine::process_sample(double input)
79{
82 uint32_t state = m_frequency_modulator->m_state.load();
83 double current_freq = m_frequency;
84
85 if (state & Utils::NodeState::PROCESSED) {
86 current_freq += m_frequency_modulator->get_last_output();
87 } else {
88 current_freq += m_frequency_modulator->process_sample(0.F);
90 }
91 update_phase_increment(current_freq);
92 }
93
94 double current_sample = std::sin(m_phase + m_offset);
96
97 if (m_phase > 2 * M_PI) {
98 m_phase -= 2 * M_PI;
99 } else if (m_phase < -2 * M_PI) {
100 m_phase += 2 * M_PI;
101 }
102
103 double current_amplitude = m_amplitude;
106 uint32_t state = m_amplitude_modulator->m_state.load();
107
108 if (state & Utils::NodeState::PROCESSED) {
109 current_amplitude += m_amplitude_modulator->get_last_output();
110 if (!(state & Utils::NodeState::ACTIVE)) {
112 }
113 } else {
114 current_amplitude += m_amplitude_modulator->process_sample(0.F);
116 }
117 }
118 current_sample *= current_amplitude;
119
120 if (input != 0.0) {
121 current_sample += input;
122 current_sample *= 0.5F;
123 }
124
125 m_last_output = current_sample;
126
128 && !m_networked_node) {
129 notify_tick(current_sample);
130 }
131
135 }
139 }
140 return current_sample;
141}
142
143std::vector<double> Sine::process_batch(unsigned int num_samples)
144{
145 std::vector<double> output(num_samples);
146 for (unsigned int i = 0; i < num_samples; i++) {
147 output[i] = process_sample(0.0);
148 }
149 return output;
150}
151
152void Sine::reset(float frequency, double amplitude, float offset)
153{
154 m_phase = 0;
155 m_frequency = frequency;
156 m_amplitude = amplitude;
157 m_offset = offset;
158 update_phase_increment(frequency);
159}
160
161void Sine::notify_tick(double value)
162{
163 update_context(value);
164 auto& ctx = get_last_context();
165
166 for (auto& callback : m_callbacks) {
167 callback(ctx);
168 }
169 for (auto& [callback, condition] : m_conditional_callbacks) {
170 if (condition(ctx)) {
171 callback(ctx);
172 }
173 }
174}
175
191
207
209{
210}
211
213{
214}
215
216}
float m_frequency
Base frequency of the generator.
NodeContext & get_last_context() override
Gets the last created context object.
Definition Generator.cpp:49
double m_amplitude
Base amplitude of the generator.
virtual void update_context(double value) override
Updates the context object for callbacks.
Definition Generator.cpp:19
double m_phase
Current phase of the generator.
float m_offset
DC offset added to the output.
Definition Sine.hpp:217
double m_phase_inc
Phase increment per sample.
Definition Sine.hpp:212
std::vector< double > process_batch(unsigned int num_samples) override
Processes multiple samples at once.
Definition Sine.cpp:143
void restore_state() override
Restores the node's state from the last save Recursively cascades through all connected modulator nod...
Definition Sine.cpp:192
void notify_tick(double value) override
Notifies all registered callbacks about a new sample.
Definition Sine.cpp:161
void set_frequency_modulator(const std::shared_ptr< Node > &modulator)
Sets a node to modulate the oscillator's frequency.
Definition Sine.cpp:61
void update_phase_increment(double frequency)
Updates the phase increment based on a new frequency.
Definition Sine.cpp:52
void clear_modulators()
Removes all modulation connections.
Definition Sine.cpp:71
std::shared_ptr< Node > m_frequency_modulator
Node that modulates the frequency.
Definition Sine.hpp:222
void save_state() override
Saves the node's current state for later restoration Recursively cascades through all connected modul...
Definition Sine.cpp:176
void set_frequency(float frequency) override
Sets the oscillator's frequency.
Definition Sine.cpp:46
void printGraph() override
Prints a visual representation of the sine wave.
Definition Sine.cpp:208
void printCurrent() override
Prints the current parameters of the sine oscillator.
Definition Sine.cpp:212
void reset(float frequency=440, double amplitude=0.5, float offset=0)
Resets the oscillator's phase and parameters.
Definition Sine.cpp:152
Sine(float frequency=440, double amplitude=1, float offset=0)
Basic constructor with fixed parameters.
Definition Sine.cpp:6
std::shared_ptr< Node > m_amplitude_modulator
Node that modulates the amplitude.
Definition Sine.hpp:227
void set_amplitude_modulator(const std::shared_ptr< Node > &modulator)
Sets a node to modulate the oscillator's amplitude.
Definition Sine.cpp:66
double process_sample(double input=0.) override
Processes a single input sample and generates a sine wave sample.
Definition Sine.cpp:78
std::vector< NodeHook > m_callbacks
Collection of standard callback functions.
Definition Node.hpp:403
bool m_state_saved
tracks if the node's state has been saved by a snapshot operation
Definition Node.hpp:426
bool m_networked_node
Flag indicating if the node is part of a NodeNetwork This flag is used to disable event firing when t...
Definition Node.hpp:421
double m_last_output
The most recent sample value generated by this oscillator.
Definition Node.hpp:374
bool m_fire_events_during_snapshot
Internal flag controlling whether notify_tick fires during state snapshots Default: false (events don...
Definition Node.hpp:448
std::vector< std::pair< NodeHook, NodeCondition > > m_conditional_callbacks
Collection of conditional callback functions with their predicates.
Definition Node.hpp:413
uint32_t get_sample_rate()
Gets the sample rate from the default engine.
Definition Config.cpp:46
void atomic_add_flag(std::atomic< Utils::NodeState > &state, Utils::NodeState flag)
Atomically adds a flag to a node state.
Definition NodeUtils.cpp:96
void try_reset_processed_state(std::shared_ptr< Node > node)
Attempts to reset the processed state of a node.
void atomic_inc_modulator_count(std::atomic< uint32_t > &count, int amount)
Atomically increments the modulator count by a specified amount.
void atomic_dec_modulator_count(std::atomic< uint32_t > &count, int amount)
Atomically decrements the modulator count by a specified amount.
void atomic_remove_flag(std::atomic< Utils::NodeState > &state, Utils::NodeState flag)
Atomically removes a flag from a node state.
@ ACTIVE
Engine is processing this node.
Definition Utils.hpp:30
@ PROCESSED
Node has been processed this cycle.
Definition Utils.hpp:34
bool is_engine_initialized()
Checks if the default audio engine is initialized.
Definition Config.cpp:9