double amplitude
Current amplitude of the generator.
double phase
Current phase of the generator.
float frequency
Current frequency of the generator.
GeneratorContext m_context
virtual void set_frequency(float frequency)
Sets the generator's frequency.
virtual bool should_mock_process() const
Checks if the generator should mock process.
virtual double get_amplitude() const
Gets the current base amplitude.
GeneratorContextGpu m_context_gpu
virtual void set_amplitude(double amplitude)
Sets the generator's amplitude.
float m_frequency
Base frequency of the generator.
NodeContext & get_last_context() override
Gets the last created context object.
double m_amplitude
Base amplitude of the generator.
virtual void update_context(double value) override
Updates the context object for callbacks.
virtual void enable_mock_process(bool mock_process)
Allows RootNode to process the Generator without using the processed sample.
double m_phase
Current phase of the generator.
double value
Current sample value.
Base context class for node callbacks.
bool is_gpu_compatible() const
Checks if the node supports GPU processing.
std::atomic< Utils::NodeState > m_state
Atomic state flag tracking the node's processing status.
bool m_gpu_compatible
Flag indicating if the node supports GPU processing This flag is set by derived classes to indicate w...
void atomic_add_flag(std::atomic< Utils::NodeState > &state, Utils::NodeState flag)
Atomically adds a flag to a node state.
void atomic_remove_flag(std::atomic< Utils::NodeState > &state, Utils::NodeState flag)
Atomically removes a flag from a node state.
@ MOCK_PROCESS
Node should be processed but output ignored.