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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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#include "ShaderUtils.hpp"
Include dependency graph for ShaderFoundry.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | MayaFlux::Portal::Graphics::ShaderFoundry |
| Portal-level shader compilation and caching. More... | |
| struct | MayaFlux::Portal::Graphics::ShaderFoundry::DescriptorSetState |
| struct | MayaFlux::Portal::Graphics::ShaderFoundry::CommandBufferState |
| struct | MayaFlux::Portal::Graphics::ShaderFoundry::FenceState |
| struct | MayaFlux::Portal::Graphics::ShaderFoundry::SemaphoreState |
| struct | MayaFlux::Portal::Graphics::ShaderFoundry::ShaderState |
| struct | MayaFlux::Portal::Graphics::ShaderFoundry::TimestampResult |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Core |
| namespace | MayaFlux::Portal |
| namespace | MayaFlux::Portal::Graphics |
Functions | |
| MAYAFLUX_API ShaderFoundry & | MayaFlux::Portal::Graphics::get_shader_foundry () |
| Get the global shader compiler instance. | |