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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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#include "NodeCombine.hpp"#include "MayaFlux/Nodes/NodeGraphManager.hpp"#include "MayaFlux/Journal/Archivist.hpp"
Include dependency graph for NodeCombine.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::detail |
Functions | |
| void | MayaFlux::Nodes::detail::composite_initialize (const std::vector< std::shared_ptr< Node > > &inputs, NodeGraphManager &manager, ProcessingToken token, const std::shared_ptr< Node > &self) |
| void | MayaFlux::Nodes::detail::composite_apply_semantics (const std::vector< std::shared_ptr< Node > > &inputs, NodeGraphManager &manager, ProcessingToken token) |
| void | MayaFlux::Nodes::detail::composite_validate (const std::vector< std::shared_ptr< Node > > &inputs, size_t N) |