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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Core/GlobalNetworkConfig.hpp"
Include dependency graph for NetworkBackend.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | MayaFlux::Core::INetworkBackend |
| Abstract interface for network transport backends. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Core |
Typedefs | |
| using | MayaFlux::Core::EndpointStateCallback = std::function< void(const EndpointInfo &info, EndpointState previous, EndpointState current)> |
| Callback signature for endpoint state changes. | |
| using | MayaFlux::Core::NetworkReceiveCallback = std::function< void(uint64_t endpoint_id, const uint8_t *data, size_t size, std::string_view sender_addr)> |
| Callback signature for inbound data on an endpoint. | |