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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| glm::vec2 current |
Definition at line 22 of file GlyphOutline.cpp.
Referenced by MayaFlux::Nodes::Input::InputNode::apply_smoothing(), MayaFlux::Buffers::are_tokens_compatible(), MayaFlux::Nodes::atomic_add_flag(), MayaFlux::Nodes::atomic_remove_flag(), MayaFlux::Kinesis::damp(), MayaFlux::Kakshya::extract_region_data(), MayaFlux::Core::InputManager::get_registered_node_count(), MayaFlux::Core::NetworkSubsystem::on_backend_state_change(), MayaFlux::Nodes::Input::InputNode::process_input(), MayaFlux::Nodes::Generator::Logic::process_sample(), MayaFlux::Nodes::Input::InputNode::process_sample(), MayaFlux::Core::AudioSubsystem::register_backend_service(), MayaFlux::Nodes::StreamReaderNode::set_data(), MayaFlux::Nodes::Generator::Logic::set_operator(), MayaFlux::Kakshya::set_or_update_region_data(), and MayaFlux::Core::BackendWindowHandler::setup_backend_service().