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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include "IOTransitions.hpp"#include "MayaFlux/IO/FileReader.hpp"#include "MayaFlux/IO/Image/ImageReader.hpp"#include "MayaFlux/Kakshya/Processors/ContiguousAccessProcessor.hpp"#include "MayaFlux/Kakshya/Processors/FrameAccessProcessor.hpp"#include "MayaFlux/Kakshya/Source/CameraContainer.hpp"#include "MayaFlux/Kakshya/Source/SoundFileContainer.hpp"#include "MayaFlux/Kakshya/Source/VideoFileContainer.hpp"#include "MayaFlux/Kakshya/StreamContainer.hpp"#include "MayaFlux/Kakshya/NDData/MeshData.hpp"#include "MayaFlux/Kakshya/NDData/VolumeData.hpp"#include "MayaFlux/Buffers/BufferManager.hpp"#include "MayaFlux/Buffers/Container/SoundContainerBuffer.hpp"#include "MayaFlux/Buffers/Container/VideoContainerBuffer.hpp"#include "MayaFlux/Buffers/State/VolumeGridBuffer.hpp"#include "MayaFlux/IO/Model/ModelExport.hpp"#include "MayaFlux/IO/Model/ModelWriter.hpp"#include "MayaFlux/IO/Image/ImageWriter.hpp"#include "MayaFlux/IO/Volume/VolumeTransfer.hpp"#include "MayaFlux/IO/Volume/VolumeWriter.hpp"#include "MayaFlux/IO/Spatial/SpatialTransfer.hpp"#include "MayaFlux/Journal/Archivist.hpp"
Include dependency graph for IOTransitions.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::IO |
| namespace | MayaFlux::IO::Detail |
Functions | |
| void | MayaFlux::IO::Detail::configure_audio_container (const std::shared_ptr< Kakshya::SoundFileContainer > &container, uint32_t buffer_size) |
| void | MayaFlux::IO::Detail::configure_camera_container (const std::shared_ptr< Kakshya::CameraContainer > &container, uint64_t reader_id) |
| void | MayaFlux::IO::Detail::configure_video_container (const std::shared_ptr< Kakshya::VideoFileContainer > &container, uint32_t m_frame_rate) |
| std::vector< std::shared_ptr< Buffers::SoundContainerBuffer > > | MayaFlux::IO::Detail::create_audio_container_buffers (const std::shared_ptr< Buffers::BufferManager > &buffer_manager, const std::shared_ptr< Kakshya::SoundFileContainer > &container) |
| std::unique_ptr< SpatialCapture > | MayaFlux::IO::Detail::create_spatial_capture (Vruta::TaskScheduler &scheduler, const std::shared_ptr< SpatialCache > &cache, std::vector< SpatialCaptureSource > sources, uint32_t max_frames, uint64_t frame_interval) |
| std::shared_ptr< Buffers::VideoContainerBuffer > | MayaFlux::IO::Detail::create_video_container_buffer (const std::shared_ptr< Buffers::BufferManager > &buffer_manager, const std::shared_ptr< Kakshya::StreamContainer > &container) |
| std::unique_ptr< VolumeCapture > | MayaFlux::IO::Detail::create_volume_capture (Vruta::TaskScheduler &scheduler, const std::shared_ptr< Buffers::VolumeGridBuffer > &volume, const std::string &path_pattern, const std::vector< std::string > &field_names, const VolumeWriteOptions &options, std::function< bool(Kakshya::VolumeData &&, const std::string &, const VolumeWriteOptions &)> save_fn, uint32_t max_frames, uint64_t frame_interval) |
| std::shared_ptr< Buffers::VolumeGridBuffer > | MayaFlux::IO::Detail::create_volume_grid_buffer (const std::shared_ptr< Buffers::BufferManager > &buffer_manager, const Kakshya::VolumeData &volume_data) |
| bool | MayaFlux::IO::Detail::execute_image_write (const std::string &filepath, const ImageData &data, const ImageWriteOptions &options) |
| bool | MayaFlux::IO::Detail::execute_mesh_snapshot (const std::shared_ptr< Buffers::ComputeMeshBuffer > &buffer, const std::string &path_pattern, const ModelWriteOptions &options) |
| bool | MayaFlux::IO::Detail::execute_mesh_write (const std::string &filepath, const std::vector< Kakshya::MeshData > &meshes, const ModelWriteOptions &options) |
| bool | MayaFlux::IO::Detail::execute_spatial_snapshot (const std::string &path_pattern, const std::vector< SpatialCaptureSource > &sources) |
| bool | MayaFlux::IO::Detail::execute_volume_write (const std::string &filepath, const Kakshya::VolumeData &data, const VolumeWriteOptions &options) |
| TextureResolver | MayaFlux::IO::Detail::make_default_resolver (const std::string &filepath) |