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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::IO::Detail::execute_mesh_snapshot | ( | const std::shared_ptr< Buffers::ComputeMeshBuffer > & | buffer, |
| const std::string & | path_pattern, | ||
| const ModelWriteOptions & | options | ||
| ) |
Definition at line 228 of file IOTransitions.cpp.
References buffer, and MayaFlux::IO::save_mesh_snapshot().
Referenced by MayaFlux::IO::IOManager::save_mesh_snapshot().
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