MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ execute_mesh_snapshot()

bool MayaFlux::IO::Detail::execute_mesh_snapshot ( const std::shared_ptr< Buffers::ComputeMeshBuffer > &  buffer,
const std::string &  path_pattern,
const ModelWriteOptions &  options 
)

Definition at line 228 of file IOTransitions.cpp.

232{
233 return IO::save_mesh_snapshot(buffer, path_pattern, options);
234}
std::shared_ptr< NetworkGeometryBuffer > buffer

References buffer, and MayaFlux::IO::save_mesh_snapshot().

Referenced by MayaFlux::IO::IOManager::save_mesh_snapshot().

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