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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Kakshya/NDData/VertexLayout.hpp"#include "NetworkOperator.hpp"#include "MayaFlux/Portal/Graphics/GraphicsUtils.hpp"
Include dependency graph for GraphicsOperator.hpp:
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Classes | |
| struct | MayaFlux::Nodes::Network::GraphicsOperator::DirtyVertexRange |
| A contiguous span of vertex records that changed since the last mark_vertex_data_clean(). More... | |
| class | MayaFlux::Nodes::Network::GraphicsOperator |
| Operator that produces GPU-renderable geometry. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Network |
| namespace | MayaFlux::Portal |
| namespace | MayaFlux::Portal::Graphics |
Typedefs | |
| using | MayaFlux::Nodes::Network::DrawRun = Portal::Graphics::DrawRun |